#ifndef role_h
#define role_h
int add();
int update();
int select();
int role_select_one_by_kv(char *key, void *val, int val_type, char *bufstr);
int role_write_one_gameid_name(int gameid, char *name);
int role_update_kv_by_gameid(char *key, void *val, int val_type, int game_id);

int role_select_cols_offset(char *cols, int offset, char *bufstr);
#endif